[INCLUDE]
INCLUDE=common/popup_lights.ini

[BASIC]
HEADLIGHTS_ARE_HEADLIGHTS=1

[LIGHTING]
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=-0.06
INTERIOR_FAKE_UPPER_SHADOW_FADE=0.01
EMISSIVE_HEADLIGHTS_MULT=1.0
EMISSIVE_PARKINGLIGHTS_MULT=1.5
EMISSIVE_BRAKELIGHTS_MULT=1.0
LIT_MULT = 1       
SPECULAR_MULT = 1  

[LIGHT_FLAMES]
SPOT=300
CAR_BRIGHTNESS_MULT=0.5

[TYRES_FX]
DAMAGE_DEBUG=0                ; set it to 1 to get damaged tyres from the start
DAMAGE_FLAT_SPOT_GAIN=200.0   ; multiplier for increasing flat spot
DAMAGE_FLAT_SPOT_FADE=0.1     ; how much of flat spot (which is in 0…1 range) will be gone after 1 km driven
DAMAGE_GRAIN_GAIN=1.0         ; multiplier for increasing grain
DAMAGE_WIDTH_K=0.95           ; decrease to make damage more narrow and vise versa
DAMAGE_OFFSET_K=0.0           ; horizontal offset for visible damage; increase to move it closer to the car
DAMAGE_GRAIN_MAX=0.4          ; upper bound for grain damage, from 0 to 1

DAMAGE_SPEC_MULT=0.6          ; by how much ksSpecular should be multiplied for fully damaged areas
DAMAGE_SPEC_EXP_MULT=0.2      ; by how much ksSpecularEXP should be multiplied for fully damaged areas
DAMAGE_REFL_MULT=0.4          ; by how much fresnelMaxLevel should be multiplied for fully damaged areas
DAMAGE_OCCLUSION_MULT=0.8     ; how much of occlusion to substract from fully damaged areas
DAMAGE_NORMALS_MULT=2.0       ; normals multiplier for fully damaged areas

FLEX_SKEW_SMOOTHING=0.1       ; how fast should tyre mesh react to change in force
FLEX_MAX_SKEW_MULT=0.8        ; multiplier for maximum flex distance
FLEX_PROFILE_MULT=0.6         ; multiplier for profile size for deforming tyre
FLEX_SKEW_RANGE_MULT=1.0      ; how much of a tyre should be skewed, maximum value is 3
FLEX_MULT=1.0                 ; how far a tyre should be skewed

[EMISSIVE_REVERSE_0]
NAME=brake04
COLOR=85, 85, 85
LAG=0.0
SIMULATE_HEATING=1.0


[EMISSIVE_TURNSIGNAL_LEFT_0]
NAME=headlight_low_glass
COLOR=105.5, 42, 0
LAG=0.2
SIMULATE_HEATING=0.9
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_1]
NAME=Object173
FALLBACK_HEADLIGHTS_COLOR=30,5,0
COLOR=150,30, 0
LAG=0.2
SIMULATE_HEATING=0.9
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_RIGHT_0]
NAME=Object172
COLOR=105.5, 42, 0
LAG=0.2
SIMULATE_HEATING=0.9
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_1]
NAME=brake05
FALLBACK_HEADLIGHTS_COLOR=30,5,0
COLOR=150,30, 0
LAG=0.2
SIMULATE_HEATING=0.9
LOCATION=REAR
